The Rust Belt
  1. “The Moment of Silence” Looks Promising

    “The Moment of Silence” is a near-future science-fiction adven­ture game with clas­sic point and click game­play, devel­oped by German stu­dio House of Tales and released in 2004. As far as I can tell from play­ing through the first part, the story, set in New York (and other loca­tions) in the year 2044, revolves around Orwellian themes of social con­trol, sub­sti­tu­tion of illu­sory secu­rity for pri­vacy and other human rights and the unholy alliance between multi­na­tional cor­po­ra­tions and governments.

    After the puz­zles I have already solved, it seems like this could become one of the best adven­ture games I have ever played. The world and char­ac­ters are believ­able, the plot has already sucked me in and dia­logues (includ­ing voice act­ing) are sim­ply a real plea­sure to lis­ten to. Well writ­ten and infor­ma­tive, giv­ing many more clues about the set­ting than it is required to move for­ward – they just do not make me skip them which is rare in video games. Instead, I lis­ten to every pos­si­ble dia­logue line and always look for the ones I have not already heard. Not only because it is oftenly required but to have bet­ter under­stand­ing of the real­ity in which the story unfolds.

    The graph­ics is com­pletely suf­fi­cient and builds the mood accord­ingly. Here are sev­eral screenshots:

    Stop downloading pr0n, buddy!

    Stop down­load­ing pr0n, buddy!

    Not my 'hood. Fortunately.

    Not my 'hood. Fortunately.

    I believe I can fly.

    I believe I can fly.

    Awesome TV antenna.

    Awesome TV antenna.

    Let's check what my neighbours are up to.

    Let's check what my neigh­bours are up to.

    This is Bob. Just Bob.

    This is Bob. Just Bob.

    New York, New York.

    New York, New York.

    Call now, get one free!

    Call now, get one free!

    I will write more about the game as I progress.

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