I have very little time to write this post so let’s make it into a bullet point based mini-review.
“Rainblood: Town of Death” is a simple, short, wonderful RPG that has been finally translated from Chinese. The story is set in so-called Central Land, an esoteric version of China where ordinary folks are, well, ordinary but martial artists are, conversely, super-human ass-kicking killing machines belonging to numerous groups of assassins and spies for hire.
These groups work in shadow but at the same time are so powerful they can easily manipulate the current balance of political power in the Central Land. And they compete fiercely for power and influence.
What to like about the game:
- The story of a former master assassin – Soul Darkrider and his quest for vengeance and honor. It offers everything a dramatic plot has to bring to the table – friendship, betrayal, love, struggle for power, conspiracy and political machinations. And it is dead serious. No humor inside.
- The focus on story-telling. This is not an exploration RPG. There is no big world for you to discover. Everything is tightly wrapped around the plot which is understandable since the game has been created by one person.
- Fabulous, hand drawn graphics. It is stylish and very ascetic. The game runs only in 640×480 but scales to bigger screens without problems, mine 24-inch LCD monitor included. Big pixels are not an issue; with this type of aesthetics, “Rainblood: Town of Death” can be played on both netbooks and desktop computers.
- Engaging, round based tactical battle system, requiring you to plan ahead and think about how much of the Killing Force (read: mana) you have left and which skills to use at the moment. Depending on the choices you make, the same battle can be won in two rounds or lost in only one.
- Atmospheric music. It is licensed, not originally composed for the game but this does not matter. It sets the mood flawlessly in every situation you encounter when playing.
What not to like:
- The game is translated poorly in some places but these moments are rare. Otherwise, the English version is quite well written.
- There is no quest log of any sort but the number of side quests (like, two?) does not make it necessary.
- Lack of variety when it comes to enemies. Also, random encounters get tedious if you play for too long in one session.
- The game is god damned too short! I want more and so will you. Despair not, however, as the sequel, “Rainblood II: The City of Flame” is coming. It is going to use a completely different, side-scrolling system to show the action but it looks stylish enough.
Overall, “Rainblood: Town of Death” sometimes fails a bit but is a remarkable, polished gem nonetheless. Now just go and buy it!






























Please note that comments are numbered with unique ID numbers that allow to identify them accross the whole web site instead of just one article.
i really like this kind of game.. and i cant wait to have the sequel “rainblood 2: city of flame”.