Some time ago I managed to beat the final boss in “Puzzle Quest 2″, thus finishing the game. Just like the previous instalment, it is a mix of a puzzle game and a simple RPG title where every fight or event like opening a closed door or picking a lock is portrayed as a puzzle solving problem. This time, however, instead of travelling all over Etheria, you dive deeper and deeper into dungeons below an ancient citadel located near the small town of Verloren. I am not going to get into the game’s plot as it is completely irrelevant and unworthy of mentioning.